Career building through alternate reality gaming /
Alternate reality gaming
Meg Swaine.
- 1st ed.
- New York : Rosen Pub., 2008.
- 64 p. : col. ill. ; 24 cm.
- Digital career building .
Includes bibliographical references (p. 57-61) and index.
Defining the genre -- ARGs as an industry -- Using technology to your advantage -- Planning your education -- Presenting, preserving, and showing your work.